I wanted to find out how to make something appear as if it was dropping into water, for example we could have one of the plane bombs dropping into the water. So I researched tutorials on how to do this and came across one which really helped. (http://www.offsetnull.com/3ds-max/simulate-water-with-flex/).
Its really helped me to understand the process to create this effect, and I will be posting my own version of this with one of our bombs very soon. Stay tuned..
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